<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Operation Hex Devlog - itch.io</title><link>https://multiserver.itch.io/operation-hex</link><description>Turn-based hex strategy prototype — command a faction, capture cities, learn by playing.</description><item><guid>https://multiserver.itch.io/operation-hex/devlog/1626363/how-to-design-a-map-in-operation-hex</guid><title>How to design a map in Operation Hex</title><link>https://multiserver.itch.io/operation-hex/devlog/1626363/how-to-design-a-map-in-operation-hex</link><pubDate>Fri, 14 Aug 2026 02:29:43 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MjYwOTk3LnBuZw==/400x224%23c/86VOXg.png"/><p>Operation Hex ships with a full Map Editor built right into the game. Here is the whole process, step by step, to design a map . Step 1 — Open the Map Editor Open the game in your browser and click...</p>]]></description></item><item><guid>https://multiserver.itch.io/operation-hex/devlog/1625142/fog-of-war-and-an-in-game-minimap</guid><title>Fog of war and an in-game minimap</title><link>https://multiserver.itch.io/operation-hex/devlog/1625142/fog-of-war-and-an-in-game-minimap</link><pubDate>Wed, 12 Aug 2026 01:10:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Operation Hex now has per-side fog of war. You only see what your units and cities can see. Fog of war Sight range depends on the unit type (infantry 2, tank and missile launcher 3); your own cities r...</p>]]></description></item><item><guid>https://multiserver.itch.io/operation-hex/devlog/1622314/online-multiplayer-first-version</guid><title>Online multiplayer — first version</title><link>https://multiserver.itch.io/operation-hex/devlog/1622314/online-multiplayer-first-version</link><pubDate>Sun, 09 Aug 2026 14:10:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Operation Hex now supports online multiplayer. Matches are played over the network, turn by turn. Features Create or join a room with a 5-character code. Pick your name, map and team color in the lobb...</p>]]></description></item><item><guid>https://multiserver.itch.io/operation-hex/devlog/1619747/visual-updates-and-smaller-improvements</guid><title>Visual updates and smaller improvements</title><link>https://multiserver.itch.io/operation-hex/devlog/1619747/visual-updates-and-smaller-improvements</link><pubDate>Fri, 07 Aug 2026 03:17:04 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MTA3NTAwLnBuZw==/400x224%23c/q1Vrhw.png"/><p>Visual updates: Terrain, cities and units look cleaner (water waves, trees, mountains, ruined cities). Units show their HP bar and auto/acted badges more clearly. Other improvements: Free camera panni...</p>]]></description></item><item><guid>https://multiserver.itch.io/operation-hex/devlog/1616559/map-editor-draw-and-pan-modes</guid><title>Map editor: draw and pan modes</title><link>https://multiserver.itch.io/operation-hex/devlog/1616559/map-editor-draw-and-pan-modes</link><pubDate>Tue, 04 Aug 2026 04:25:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MDQ1NjQ3LnBuZw==/400x224%23c/o9IMAu.png"/><p>Improved the map editor navigation. Editing a map now has a proper pan interaction that doesn&#039;t fight with painting. Left click and drag always paints. To pan the view you can now drag with the right...</p>]]></description></item><item><guid>https://multiserver.itch.io/operation-hex/devlog/1615905/match-statistics-screen</guid><title>Match statistics screen</title><link>https://multiserver.itch.io/operation-hex/devlog/1615905/match-statistics-screen</link><pubDate>Tue, 04 Aug 2026 02:40:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MDQ0Mzc4LnBuZw==/400x224%23c/OPbxpt.png"/><p>Added a match statistics screen. When a match ends, the game now shows a short battle report before you can start a new one. It shows, per side: units produced, lost and destroyed, a simple K/D, the m...</p>]]></description></item><item><guid>https://multiserver.itch.io/operation-hex/devlog/1615345/first-playable-build-what-it-is-and-where-it-comes-from</guid><title>First playable build — what it is and where it comes from</title><link>https://multiserver.itch.io/operation-hex/devlog/1615345/first-playable-build-what-it-is-and-where-it-comes-from</link><pubDate>Mon, 03 Aug 2026 04:36:38 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MDIzNjMzLnBuZw==/400x224%23c/XAyRCS.png"/><p>Operation Hex is a turn-based hex strategy game. You command units on a grid, capture cities for income, produce reinforcements, and fight until one side is eliminated. It plays in the browser with no...</p>]]></description></item></channel></rss>